Theory of Crowdsourcing Contests

 
	
Jason Hartline
 
  
 
Wednesday 14, 2011 
  10:00 AM, 
 
5130 Upson Hall
 
Abstract: 
Crowdsourcing  contests have been popularized by the Netflix challenge and websites like  TopCoder and Taskcn.  What is crowdsourcing?  Imagine you are  designing a new web service, you have it all coded up, but the site looks bad  because you haven't got any graphic design skills.  You could hire an artist  to design your logo, or you could post the design task as a competition to  crowdsourcing website Taskcn with a monetary reward of $100.  Contestants  on Taskcn would then compete to produce the best logo.  You then select  your favorite logo and award that contestant the $100 prize.
    
    
In this talk, I discuss the theory of crowdsourcing contests.  First, I  will show how to model crowdsourcing contests using auction theory.   Second, I will discuss how to solve for contestant strategies.   I.e., suppose you were entering such a programming contest on TopCoder,  how much work should you do on your entry to optimize your gains from winning  less the cost of doing the work?  Finally, I will discuss inefficiency  from the fact that the effort of losing contestants is wasted (e.g., every  contestant has to do work to design a logo, but you only value your favorite  logo).  I will show that this wasted effort is at most half of the total  amount of effort.  A consequence is that crowdsourcing is approximately as  efficient a means of procurement as conventional methods (e.g., auctions or  negotiations).